


Three bolt-action riflemen, four sub-machine gunners, squad leader w/ rifle grenade. Use them to keep the enemy's head down while you advance with other infantry. At close range, they can rival the damage output of most tier 4 infantry. Costs 115 MP.Īrmed with the tried & true PPSh SMG, these troops are excellent at suppressing entire enemy infantry formations through raw fire-rate.

#Best men of war assault squad mods plus#
Three bolt-action riflemen and five sub-machine gunners (four plus squad leader). They can also work very well in a defensive role, despite their title (once again, due to the StG-44). With only bolt-action rifles and the painfully average MP-40, they are best suited to closer ranges and feel the most at home in cover-rich environments or escorting tanks. German assault troops perform reasonably well at most distances, mainly because of the squad leader's StG-44 which can act much like a machine gun. However, the squad members carry 150 rounds of excess MG ammo, so assigning a machine-gunner to the group can be advantageous. Compared to other assault infantry squads, they fall short in raw damage due to the Thompson's mediocre damage and accuracy. Use smoke grenades to conceal your advance, and keep the SMG troops further ahead than the riflemen. Costs 115 MP.Īmerican assault infantry are extremely well-suited to close/medium range combat. Three semi-auto riflemen and five sub-machine gunners (four plus squad leader). Load-out varies between factions (see below). Well suited to offensive roles and vehicle support. Tier 2 infantry armed with rifles and sub-machine guns.
